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Old Mar 02, 2007, 10:56 PM // 22:56   #1
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Default warrior build agaisnt necros ans rangers

Hi gyus.I m looking for a build that is effective agaisnt
necros and one against rangers for pvp.
i have a warrior /monk with gladiator armor and sword.
Is it possible to do that with monk secondary or sould i change it?
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Old Mar 02, 2007, 11:32 PM // 23:32   #2
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You'll need to be more specific if you want good answers. Is it the necro hexes and ranger interrupts that are getting you?

W/Mo, Gladiator's armor, and sword are all fine choice. What really matters, though, is how you use them. What skills are you using? What mods are on your sword?

The thing to keep in mind is that you can't build against everything. Most characters don't have a hard counter against hexes or interrupts. The only way to combat these threats is by playing skillfully, and even then you're just out of luck sometimes if you don't have support from your team.

To help against rangers, who often use Poison and Burning, I recommend Mending Touch. This skill will be a major help against degen rangers as well as things like Blind, Cripple, and/or Weakness spammers.

If you're getting your Res and Heal Sig interrupted by rangers, you can try to fake them out. This is done by starting to activate the skill, then cancelling it after about ~1/2 second. Since signets have no cost, you don't lose anything but a little time. The goal is to trick the ranger into wasting an interrupt on your "fake" cast, so you can cast it completely while his interrupt skill recharged. Many rangers these days have 2 interrupts, though, so this doesn't always work.
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Old Mar 03, 2007, 09:47 AM // 09:47   #3
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Ranger.... mending touch and an IAS, you should be fine. Take Wild Blow as well.

Necros...i really couldnt take down a GOOD necro 1 v 1, too much degen and damage-on-hit hexes e.g. SS. Maybe a KD Hammer would work, im not sure, i generally stay away from them in PvP.
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Old Mar 03, 2007, 11:53 AM // 11:53   #4
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Necro - just bring healing signet and outheal whatever he throws at you, the damage from curses is low.
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Old Mar 03, 2007, 03:58 PM // 15:58   #5
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Hexes are kind of overpowered in 4v4 formats (RA/TA) because it's hard to get adequate counters to them. In RA especially, hexes run rampant. Of course, the game isn't balanced around 4v4 so you just have to roll with the punches.

The most important thing to beating hexers is to know all the hexes by their skill icon and know what they all do. Some hexes like Reaper's Mark and Life Siphon don't require any special attention apart from using Heal Sig to combat the degen. Hexes like Spoil Victor and Insidious Parasite require immediate attention. In the latter case, you should ping the hexes (and any hex covering it) if one of your teammates has a removal. Failing that, the option is really to wait it out. Attacking through Spoil Victor and similar skills just does more harm than good.
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Old Mar 03, 2007, 09:18 PM // 21:18   #6
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thanx a lot for ur help.For the rangers the problem exept from the interupts
is that they block my attacks.i use seeking blade but they changed now.
the other skill i use is power strike but it takes too long to charge.anyway i ll try what u told me and i ll see.thanx again
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Old Mar 03, 2007, 09:33 PM // 21:33   #7
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in a 1v1 enviornment, 1 warrior will lose to 1 ranger. 1 warrior will also lose to 1 necro. Ranger will apply dot, cripple you, and run away. The necro will apply dot, throw some melee hate like shadow of fear, faintheartedness, etc, and run away, and you will degen out.
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Old Mar 03, 2007, 11:01 PM // 23:01   #8
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Quote:
Originally Posted by Thom Bangalter
in a 1v1 enviornment, 1 warrior will lose to 1 ranger. 1 warrior will also lose to 1 necro. Ranger will apply dot, cripple you, and run away. The necro will apply dot, throw some melee hate like shadow of fear, faintheartedness, etc, and run away, and you will degen out.
Assuming that they use that specific build...and the warr has no condition removal / speed buff....
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Old Mar 04, 2007, 10:02 AM // 10:02   #9
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Quote:
Originally Posted by Zomgitsme
You can't, they are built to kill you. And also, you spealt "and" as "ans". Just thought I'd let you know.
Once again, someone else is assuming that a ranger or necro can kill you, but you never know what build they might have. Ranger can be countered pretty easily, thanks to mending touch, and wild blow should take care of annoying stances.

Sure, if they take a really pesky build full of constant degen, blind, defence etc, THEN you might lose, but they might not. I would just run a general purpose build against a ranger like this:

Wild Blow
Sever Artery
Gash
Galrath Slash/Final Thrust
Flurry
Heal sig
Mending Touch
Optional (elite of some sort)
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Old Mar 04, 2007, 08:40 PM // 20:40   #10
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Quote:
Originally Posted by Narayanese
Necro - just bring healing signet and outheal whatever he throws at you, the damage from curses is low.
Youve never played a necro, have you? or maybe just a crappy MM?
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Old Mar 04, 2007, 09:53 PM // 21:53   #11
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You really can't kill Rangers, they'll just activate some evade stance in the middle of your spike, and if you use Wild Blow to knock it off your spike is gone.

And necros just spam you with Spiteful Spirit/Reckless Haste/Price of Failure and there's nothing you can do about it. You could go /Me for Hex Breaker and Inspired Hex, but you won't have any condition removal to counter all the blind, cripple, etc.
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Old Mar 04, 2007, 09:57 PM // 21:57   #12
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Quote:
Originally Posted by My-way Ftw
Once again, someone else is assuming that a ranger or necro can kill you, but you never know what build they might have. Ranger can be countered pretty easily, thanks to mending touch, and wild blow should take care of annoying stances.

Sure, if they take a really pesky build full of constant degen, blind, defence etc, THEN you might lose, but they might not. I would just run a general purpose build against a ranger like this:

Wild Blow
Sever Artery
Gash
Galrath Slash/Final Thrust
Flurry
Heal sig
Mending Touch
Optional (elite of some sort)

And then the mean ranger Dshots your Mending touch and you cry and tell him you'd wtf owned him if he didn't dshot your Mending touch/heal sig, pleeeeeeease, don't make me laugh, that might work on ranger luxon NPC's where you Ab or gvg archers but not against a real ranger.
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Old Mar 05, 2007, 12:21 AM // 00:21   #13
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Mending Touch is just too easy to interrupt, you'll probably want Signet of Malice if anything. And pray a teammate inflicts a condition; not that hard with all the SF eles running amock.
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Old Mar 05, 2007, 05:50 AM // 05:50   #14
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Quote:
Originally Posted by Marverick

And necros just spam you with Spiteful Spirit/Reckless Haste/Price of Failure and there's nothing you can do about it. You could go /Me for Hex Breaker and Inspired Hex, but you won't have any condition removal to counter all the blind, cripple, etc.
What blind? What cripple? etc?

Blind/Cripple skills usually don't come cheap. If they did find a way to put one of those conditions on you, they'd probably run out of energy soon. I beat a guildy earlier (who was a nec) with Hexbreaker. If you really wanna make sure they don't hex you, use Expel Hexes.

As for rangers, Natural Stride makes them tough targets. Wild Blow isn't that good on a warrior primary, which annoys me sometimes =/
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Old Mar 05, 2007, 06:29 AM // 06:29   #15
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It's hard to counter while being effective in your role at the same time, as 8 skill slots prohibit you from doing too much. My only advice for you if you are in RA/TA is to get a good support caster to help you, and go hammer for the knockdowns which is effective against anybody especially casters. As for rangers who like to stance alot, Irresistible Blow is your saviour here.
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Old Mar 05, 2007, 11:52 AM // 11:52   #16
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Quote:
Originally Posted by tsaros
Hi gyus.I m looking for a build that is effective agaisnt
necros and one against rangers for pvp.
i have a warrior /monk with gladiator armor and sword.
Is it possible to do that with monk secondary or sould i change it?
For AB and GvG, Warrior's Cunning is usually enough against rangers. I wouldn't bring it to RA/TA/HA though.
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Old Mar 05, 2007, 12:15 PM // 12:15   #17
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Well, first of all, this is probably in the wrong section since it deals with PvP. In PvP, you should rarely have to 1v1 anyone, but if you do, make sure to take good condition and/or hex removal. Four pretty important skills are:
Sever Artery
Gash
Wild Blow
Mending touch

Some others skills you can consider are healing breeze (for healing against degen), distracting blow (to disrupt spells), pure strike (for stances), defensive stances like gladiator's defense (against ranger attacks), and holy veil/smite hex (to remove important hexes).

However, a warrior that brings those additional skills are generally laughed at and called a "noob wammo", since a warrior is not meant to be able to handle every 1v1 possibility thrown at him, unless it is a solo split warrior in a GvG.
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Old Mar 05, 2007, 03:47 PM // 15:47   #18
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YAA + Signet of Malice versus the Ranger?
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Old Mar 05, 2007, 06:35 PM // 18:35   #19
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And Disrupting Dagger for his Troll.
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Old Mar 05, 2007, 07:07 PM // 19:07   #20
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solve all your problems.......dont solo
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